I started off by applying a checkered pattern to the model. Using this i could see what areas were stretched. Once the UVW modifier was applied the quadrants needed to be layed out flat. No edges could be overlapping. The different types of the relax tool were used to space out the quadrants around the eye, nose and mouth.

Once the symmetry modifier was applied, i then welded the verticies that met one another, together. The image below shows the final version of this.

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